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Fairy Elf

Archer and support. Damage and defense buffs for the party, summons.

22Starting strength
25Starting agility
20Starting vitality
15Starting energy
5Points per level
Muse ElfSecond class
Fairy Elf

How it plays

The Fairy Elf is an archer and support: she hits from range with a bow or crossbow and adds the most to a party, because she heals, raises everyone's damage and defense, and summons monsters that fight alongside her. She spawns in Noria.

  • Agility: bow damage (AGI/7 to AGI/4, plus a bit of Strength), defense and speed.
  • Energy: the power of Heal, Greater Damage and Greater Defense, and the summons.
  • Strength: what bows require and a bit of damage.
  • Vitality: to survive solo.

Two ways to play her

Agility Elf Energy Elf (support)
What for Solo hunting and hitting hard Party: healing and buffing
Main stat Agility Energy
The rest Strength for the bow, some Vitality Agility for the bow, Vitality

Many start as Agility to level fast and, with resets, add Energy so their buffs pull their weight in a party.

The skills

  • Triple Shot: three arrows in a fan. Comes with some bows and crossbows.
  • Heal, Greater Defense and Greater Damage (Energy 52, 72 and 92): the heal and the buffs. They last longer and give more with more Energy.
  • Summons: from the Goblin (Energy 30) to the Bali (210) and the Soldier (300).
  • Penetration and Ice Arrow: Ice Arrow is Muse Elf only.

Arrows, orbs and sets are sold by Elf Lala in Noria; Eo sells bows and crossbows.

Gear

  • Bows and crossbows: they need arrows (or bolts for the crossbow). Always carry some.
  • Sets: Vine, Silk, Wind, Spirit, Guardian and Divine. The Divine can drop from the Hydra in Atlans.
  • Wings: Wings of Elf (level 1) and Wings of Spirits (level 2, Muse Elf only).

In a party

An Energy Elf is the best company: Greater Damage and Greater Defense work for the whole party and Heal saves anyone. In Chaos Castle they only work on herself.

Starting stats and growth

FUEAGIVITENE
Start22252015
HPMana
Start8030
Per level11.5
Per VIT / ENE point21.5

Points per level: 5

Combat formulas

  • With a bow or crossbow: AGI/7 + STR/14 to AGI/4 + STR/8.
  • Without a bow: (STR+AGI)/7 to (STR+AGI)/4.
  • Defense: AGI/10.
  • Attack and magic speed: AGI/50.
  • Defense rate: AGI/4.

Skills

SkillDamageManaEnergyRangeHow to learn it
Triple Shot—5—6with the weapon: Short Bow, Bow, Elven Bow, Battle Bow…
Heal—20526Healing Orb
Greater Defense—30726Orb of Greater Defense
Greater Damage—40926Orb of Greater Damage
Summon Goblin—4030—Orb of Summoning +0
Summon Stone Golem—7060—Orb of Summoning +1
Summon Assassin—11090—Orb of Summoning +2
Summon Elite Yeti—160130—Orb of Summoning +3
Summon Dark Knight—200170—Orb of Summoning +4
Summon Bali—250210—Orb of Summoning +5
Summon Soldier—350300—Orb of Summoning +6
Ice Arrow²10510—8Orb of Ice Arrow
Penetration707—6Orb of Penetration

Weapons it can use

T1Short Sword T1Kris T1Rapier T2Gladius T3Blade T3Light Saber T3Double Blade T4Lighting Sword T1Small Axe T2Hand Axe T3Elven Axe T3Battle Axe T4Nikea Axe T4Crystal Morning Star T6Crystal Sword T2Double Poleaxe T2Dragon Lance T2Halberd T3Spear T3Giant Trident T3Berdysh T4Light Spear T4Serpent Spear T4Great Scythe T5Bill of Balrog Quiver (Bolt) Quiver (Arrow) T1Short Bow T1Crossbow T1Bow T2Golden Crossbow T2Elven Bow T2Arquebus T3Battle Bow T3Light Crossbow T3Tiger Bow T3Serpent Crossbow T4Silver Bow T4Bluewing Crossbow T5Aquagold Crossbow Chaos Nature Bow T5Saint Crossbow T6Celestial Bow² Divine Crossbow of Archangel

² = second class only

Armor sets

T1Vine Armor T2Silk Armor T3Wind Armor T3Spirit Armor T4Guardian Armor T6Divine Armor

Wings

Wings of Elf Wings of Spirits²