Dark Knight
Melee warrior. High HP and weapon skills driven by Strength.
How it plays
The Dark Knight is the melee warrior: the one with the most HP and the one who tanks best. He hits with Strength, and his weapon skills multiply the hit based on his Energy. He spawns in Lorencia.
- Strength: damage (STR/6 to STR/4) and the requirements for weapons and sets.
- Energy: every point raises weapon skill damage: damage × (200 + ENE/10) %.
- Agility: attack speed (AGI/15) and defense.
- Vitality: the Dark Knight gets more HP per point than the other classes.
How to spend your points
- From level 1 to your first reset: Strength to hit and for your gear, with some Agility.
- After that: add Energy so your skills hit harder and Vitality to tank in a party.
- Blade Knight: Marlon's quest teaches you the combo, which adds damage based on Strength, Agility and Energy. At that point it pays to keep all three balanced.
The skills
- Weapon skills (Falling Slash, Lunge, Uppercut, Cyclone, Slash): they come with the weapon. Check the "Skill" column in Weapons.
- Twisting Slash: the spin that hits everyone around you. Learned with an orb.
- Rageful Blow and Death Stab: the Blade Knight's strong skills.
- Greater Life: raises max HP for the whole party.
- Impale: with a spear, learned with its orb. Fire Breath: riding a Uniria or Dinorant.
Orbs are sold by Hanzo in Lorencia and others drop from monsters.
Gear
- Weapons: swords, axes, maces and spears. One with a skill gives you one more attack to use.
- Sets: Bronze, Leather, Scale, Brass, Plate, Dragon, Black Dragon and Dark Phoenix. The high-level ones drop from monsters.
- Wings: Wings of Satan (level 1) and Wings of Dragon (level 2, Blade Knight only).
In a party
He's the one up front: he takes the hits, pulls the monsters together and hits them with Twisting Slash while the rest attack. With Greater Life the whole party has more HP.
Starting stats and growth
| FUE | AGI | VIT | ENE | |
|---|---|---|---|---|
| Start | 28 | 20 | 25 | 10 |
| HP | Mana | |
|---|---|---|
| Start | 110 | 20 |
| Per level | 2 | 0.5 |
| Per VIT / ENE point | 3 | 1 |
Points per level: 5
Combat formulas
- Damage: STR/6 to STR/4.
- Weapon skills (Falling Slash, Lunge, Uppercut, Cyclone, Slash, Twisting Slash, Rageful Blow, Death Stab, Impale, Fire Breath): damage × (200 + ENE/10)%.
- Defense: AGI/3.
- Attack speed: AGI/15. Magic speed: AGI/20.
- Defense rate: AGI/3.
Skills
| Skill | Damage | Mana | Range | How to learn it |
|---|---|---|---|---|
| Defense | — | 30 | — | With a shield equipped |
| Falling Slash | — | 9 | 3 | with the weapon: Heliacal Sword, Double Axe, Tomahawk, Battle Axe… |
| Lunge | — | 9 | 2 | with the weapon: Katana, Gladius, Sword of Salamander, Legendary Sword… |
| Uppercut | — | 8 | 2 | with the weapon: Sword of Assassin, Falchion, Serpent Sword |
| Cyclone | — | 9 | 2 | with the weapon: Blade, Light Saber, Double Blade, Lighting Sword… |
| Slash | — | 10 | 2 | with the weapon: Giant Sword, Dark Breaker, Thunder Blade, Crystal Sword… |
| Twisting Slash | — | 10 | 2 | |
| Rageful Blow² | 1 | 25 | 3 | |
| Death Stab² | 1 | 15 | 2 | |
| Impale | 15 | 8 | 3 | |
| Greater Life | — | 22 | — | |
| Fire Breath | 30 | 9 | 3 | Riding Uniria or Dinorant |
Weapons it can use
T1Short Sword
T1Kris
T1Rapier
T2Sword of Assassin
T2Katana
T2Gladius
T3Falchion
T3Serpent Sword
T3Sword of Salamander
T3Blade
T3Light Saber
T3Legendary Sword
T3Double Blade
T4Giant Sword
T4Heliacal Sword
T4Lighting Sword
T5Sword of Destruction
Divine Sword of Archangel
T5Dark Breaker²
T1Small Axe
T2Hand Axe
T2Double Axe
T2Tomahawk
T3Battle Axe
T4Nikea Axe
T5Larkan Axe
T6Crescent Axe
T1Mace
T2Morning Star
T3Flail
T3Great Hammer
T4Crystal Morning Star
T6Crystal Sword
Chaos Dragon Axe
T2Double Poleaxe
T2Dragon Lance
T2Halberd
T3Spear
T3Giant Trident
T3Berdysh
T4Light Spear
T4Serpent Spear
T4Great Scythe
T5Bill of Balrog
T6Dragon Spear²
² = second class only
Armor sets
T2Bronze Armor
T4Dragon Armor
T1Leather Armor
T3Scale Armor
T3Brass Armor
T3Plate Armor
T6Black Dragon Armor
T6Dark Phoenix Armor