Dark Lord
Leader with Command. Scepters, Dark Horse and Dark Raven, area skills.
How it plays
The Dark Lord is the leader: he hits with scepters, rides the Dark Horse, fights with the Dark Raven at his side and has skills that help the whole party. He's the only class with the Command stat. He gets 7 points per level and is unlocked with a level 250 character on the account.
- Strength: damage (STR/7 + ENE/14 to STR/5 + ENE/10).
- Energy: the skills: damage × (200 + ENE/20) %.
- Command: the Dark Raven's hit, Electric Spark and the party skills. Unlocks Greater Critical Damage (300), Electric Spark (340) and Summon Party (400).
- Agility: speed (AGI/10) and defense.
How to spend your points
- From level 1 to your first reset: Strength to hit, and Command up to 300-400 to get the party skills.
- After that: Energy for Fire Burst and Electric Spark, and Command for the Raven.
- With lots of resets: high Command and Energy make the DL one of the best at party hunting.
The skills
- Force: the basic ranged attack, from the start. Force Wave: comes with scepters.
- Fire Burst: hits one monster and the ones around it.
- Earthshake: riding the Dark Horse, shakes everything around you.
- Electric Spark: the strongest hit; adds Command / 10 and 50 for each party member.
- Greater Critical Damage: more critical damage for the whole party.
- Summon Party: brings the whole party to your side.
Scrolls are sold by Harold in Lorencia.
Dark Horse and Dark Raven
They're made in the Chaos Machine with a Spirit, jewels and a Jewel of Creation. They level up with you, up to 50, and the Trainer in Lorencia repairs them. All the details in Wings and pets.
Gear
- Scepters and one-handed weapons. The Raven goes in the left hand.
- Sets: Leather, Bronze, Scale and Light Plate (sold by Harold), Adamantine and Dark Steel.
- Cape: the Cape of Lord, his own wings.
Starting stats and growth
| FUE | AGI | VIT | ENE | CMD | |
|---|---|---|---|---|---|
| Start | 26 | 20 | 20 | 15 | 25 |
| HP | Mana | |
|---|---|---|
| Start | 90 | 40 |
| Per level | 1.5 | 1 |
| Per VIT / ENE point | 2 | 1.5 |
Points per level: 7
Combat formulas
- Damage: STR/7 + ENE/14 to STR/5 + ENE/10.
- Skills (Force, Fire Burst, Earthshake, Electric Spark): damage × (200 + ENE/20)%. Electric Spark adds Command/10 and 50 per party member.
- Defense: AGI/7.
- Attack and magic speed: AGI/10.
- Defense rate: AGI/7.
Skills
| Skill | Damage | Mana | Energy | CMD | Range | How to learn it |
|---|---|---|---|---|---|---|
| Defense | — | 30 | — | — | — | With a shield equipped |
| Falling Slash | — | 9 | — | — | 3 | with the weapon: Heliacal Sword, Double Axe, Tomahawk, Battle Axe… |
| Lunge | — | 9 | — | — | 2 | with the weapon: Katana, Gladius, Sword of Salamander, Legendary Sword… |
| Uppercut | — | 8 | — | — | 2 | with the weapon: Sword of Assassin, Falchion, Serpent Sword |
| Cyclone | — | 9 | — | — | 2 | with the weapon: Blade, Light Saber, Double Blade, Lighting Sword… |
| Slash | — | 10 | — | — | 2 | with the weapon: Giant Sword, Dark Breaker, Thunder Blade, Crystal Sword… |
| Force | 10 | 10 | — | — | 4 | From the start |
| Fire Burst | 100 | 25 | 79 | — | 6 | |
| Earthquake | 150 | 0 | — | — | 10 | Riding the Dark Horse |
| Summon Party | — | 70 | 153 | 400 | — | |
| Greater Critical Damage | — | 50 | 102 | 300 | — | |
| Electric Spark | 250 | 0 | 126 | 340 | 10 | |
| Force Wave | 50 | 10 | 20 | — | 4 | with the weapon: Battle Scepter, Master Scepter, Great Scepter, Lord Scepter… |
Weapons it can use
T1Short Sword
T1Kris
T1Rapier
T2Sword of Assassin
T2Katana
T2Gladius
T3Falchion
T3Serpent Sword
T3Blade
Divine Sword of Archangel
T1Small Axe
T2Hand Axe
T2Double Axe
T2Tomahawk
T1Mace
T2Morning Star
T3Flail
T3Battle Scepter
T3Master Scepter
T4Great Scepter
T5Lord Scepter
T6Great Lord Scepter
² = second class only
Armor sets
T2Bronze Armor
T1Leather Armor
T3Scale Armor
T6Light Plate Armor
T4Adamantine Armor
T6Dark Steel Armor